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Automation & Workflows โšก

Automated systems and documented procedures for efficient server management.

Automated Systems

Daily Tasks

3:00 AM UTC - Automated Backup
Database backup
World backup
Config backup
Log rotation
Every Hour - Data Sync
Economy sync
Player data sync
Cache update
Analytics collection
Every 15 Minutes - Monitoring
TPS check
Memory usage
Player count
Error detection

Scheduled Announcements

8:00 AM UTC - Daily login bonus reminder
12:00 PM UTC - Midday event announcement
5:00 PM UTC - Evening event reminder
8:00 PM UTC - Quest reset notification

Player Progression Workflows

New Player Onboarding

  1. First Join Event
    • Welcome message sent
    • Starting kit given
    • Tutorial quest offered
    • Added to โ€œnewโ€ role
  2. Automatic Systems
    • Free home set
    • Economy tutorial
    • Guild introduction
    • First aid message

Auto Rank System

Tracker runs hourly:
  • Check playtime
  • Calculate achievements
  • Grant rank if qualified
  • Send notification
Ranks unlock at:
  • Veteran: 50 hours
  • Elite: 100 hours (or Premium)
  • Legend: 250 hours
  • Staff: Application review

Quest Generation

Daily at 12:00 AM UTC:
Generate random quests
Assign to players
Set rewards
Create objectives
Types:
  • Mining 100 ore
  • Fishing 25 items
  • Farming harvest
  • Mob defeat
  • Trading activity

Moderation Workflows

Report Processing

When report submitted:
  1. Automated Checks (Instant)
    • Spam detection
    • Filter for keywords
    • Check for duplicates
    • Assign priority level
  2. Staff Assignment (Within 1 hour)
    • Assign to available moderator
    • Send notification
    • Add to queue
  3. Investigation (1-24 hours)
    • Review evidence
    • Check logs
    • Interview players
    • Make decision
  4. Action (Automated)
    • Execute consequence
    • Notify player
    • Log action
    • Close report

Ban Appeal Workflow

Step 1: Submission
Player submits appeal
System verifies ban
Creates ticket
Notifies staff
Step 2: Review (24-72 hours)
Staff reads appeal
Checks ban reason
Reviews player history
Makes recommendation
Step 3: Decision
Senior staff approves/denies
Player notified
Ban adjusted if necessary
Appeal logged
Step 4: Implementation
If approved: Auto-unban
If denied: Appeal closed
Reason documented
Player informed

Event Automation

Tournament Scheduling

Weekly Tournament (Friday 7 PM UTC)
6:30 PM - Announcement sent
6:45 PM - Queue opens
7:00 PM - Tournament starts
7:30 PM - Round 1 complete
8:00 PM - Finals
8:15 PM - Winner announced
8:30 PM - Prizes distributed

Seasonal Events

Winter Festival (Dec 1 - Jan 31)
Spawn decoration changes
Seasonal quests appear
Limited-time cosmetics available
Special boss spawns
Event rewards unlocked

Daily Mini-Games

Automatic scheduling:
Parkour Race - 2 PM UTC
Trivia - 6 PM UTC  
Treasure Hunt - Weekends 12 PM UTC
Each generates:
  • Random course/questions
  • Rewards
  • Leaderboard entry
  • Cosmetic unlocks

Economic Automation

Daily Reset

Every day 12:00 AM UTC:
Daily quest resets
Bonus credits awarded
Top traders reset
Shop inventory refreshes
Job experience resets

Bank Interest

Every 24 hours at 3:00 AM UTC:
Calculate 0.5% interest
Apply to accounts
Log transactions
Update balances
Notify high earners

Shop Regulation

Every 6 hours:
Check for price gouging
Monitor for duplication
Balance supply/demand
Adjust admin shop prices
Log economic data

Auction House Maintenance

Every 24 hours at 2:00 AM UTC:
Expire old auctions
Process completed sales
Refund unsold items
Calculate commissions
Award seller credits

Staff Notifications

Alert System

High Priority (Immediate):
  • Server crash
  • Database error
  • DDoS attack
  • Security breach
  • Critical exploit
Medium Priority (Within 1 hour):
  • Player ban appeals
  • Major rule violations
  • Griefing reports
  • Exploit usage
Low Priority (Within 24 hours):
  • Suggestions
  • Minor bugs
  • Feature requests
  • General reports

Backup & Recovery Automation

Backup Schedule

Hourly - Last 24 hours (local)
Daily - Last 30 days (off-site)
Weekly - Last 3 months (encrypted)
Monthly - Last 1 year (archive)

Automated Verification

Every backup is tested
Integrity check run
Size monitored
Age tracked
Recovery readiness verified

Performance Monitoring

Automated Checks

Every 5 minutes:
CPU usage
Memory usage
Network I/O
Database connections
Plugin performance
Entity count
TPS levels
Alerts if:
CPU > 90%
Memory > 95%
TPS < 15
Lag spikes detected
Errors increasing

Log Management

Automated Logging

Whatโ€™s logged:
/logs/chat/          - All chat
/logs/economy/       - All transactions
/logs/claims/        - Claim changes
/logs/admin/         - Staff actions
/logs/errors/        - Errors
/logs/security/      - Security events

Log Rotation

Daily rotation at 12:00 AM UTC
Compressed after 7 days
Archived after 30 days
Deleted after 1 year

Automated Reports

Daily at 4:00 AM UTC:
Player activity summary
Economy health check
Performance statistics
Error analysis
Security incidents

Workflow Commands

Staff Automation Commands

/workflow list              - See all workflows
/workflow run <name>        - Execute manually
/workflow schedule <name>   - Configure schedule
/workflow disable <name>    - Pause workflow
/workflow logs <name>       - View logs

Procedure Documentation

Staff Procedures

Handling Griefing Report:
  1. Review logs via /trace
  2. Check claim permissions
  3. Assess damage extent
  4. Restore if necessary
  5. Warn/ban player
  6. Document action
  7. Notify player
Handling Trade Dispute:
  1. Verify both players
  2. Check transaction logs
  3. Assess fairness
  4. Reverse if scam confirmed
  5. Warn scammer
  6. Compensate victim
  7. Report pattern if exists
Handling Ban Appeal:
  1. Review ban reason
  2. Check player history
  3. Read appeal carefully
  4. Discuss with senior staff
  5. Make fair decision
  6. Implement action
  7. Send official response

Monitoring Dashboard

Real-Time Metrics

Available at: admin.z-craft.xyz Shows:
  • Player count by server
  • Current TPS
  • Memory/CPU usage
  • Active players map
  • Economy health
  • Pending reports
  • Active events
  • Server status

Alerts Dashboard

  • Unresolved reports (red if >5)
  • Critical errors (red if any)
  • Performance issues (yellow if degraded)
  • Pending appeals (orange if >3)
  • Banned players needing review

Need automation help? Contact tech staff ๐Ÿค–