Server Architecture
Basic overview of Z-Craft server setup and infrastructure.Server Setup
Hardware Requirements
- CPU: Multi-core processor (8+ cores recommended)
- RAM: 16GB minimum, 32GB+ for better performance
- Storage: SSD storage for world files
- Network: Stable internet connection
Software Stack
- Server Software: PaperMC (optimized Minecraft server)
- Java Version: Java 17 or 21
- Operating System: Linux (Ubuntu/Debian recommended)
Server Instances
Main Servers
- Survival Server: Main gameplay world
- PvP Arena: Competitive combat area
- Creative Server: Building and creative mode
- Hub/Lobby: Server selection and navigation
Supporting Services
- Database: MySQL or PostgreSQL for player data
- Backup System: Regular world backups
- Monitoring: Basic performance tracking
Performance Optimization
Basic Optimizations
- Allocate appropriate RAM to server
- Use SSD storage for faster loading
- Keep plugins updated and minimal
- Monitor TPS and memory usage
Configuration Tips
- Adjust view distance appropriately
- Limit entity counts in chunks
- Use performance-focused plugins
- Regular server restarts for maintenance
Security Measures
Basic Security
- Use strong passwords for server access
- Keep software updated
- Monitor for unauthorized access
- Regular security scans
Player Safety
- Anti-cheat plugins
- Chat moderation
- Report system for violations
- Regular log reviews
Backup Strategy
Backup Schedule
- Daily automatic backups
- Manual backups before major changes
- Offsite backup storage
- Test restore procedures regularly
What to Backup
- World files
- Player data
- Plugin configurations
- Server settings
For technical details, contact server administrators.
Last updated: December 2024
Plugin Ecosystem
Core Performance Plugins:- ProtocolLib: Network protocol optimization
- ViaVersion/ViaBackwards: Legacy client support
- WorldGuard: Region protection and management
- WorldEdit: Administrative world manipulation
- CoreProtect: Block logging and rollback
- LuckPerms: Advanced permission management
- Vault: Economy API integration
- LifestealCore: Heart-stealing mechanics engine
- PvPManager: Combat system and anti-cheat
- BattleTracker: PvP statistics and leaderboards
- DeathManager: Custom death handling and respawn logic
Database Architecture
Primary Database: PostgreSQL 15- Configuration: Optimized for high-concurrency OLTP workloads
- Connection Pooling: PgBouncer for efficient connection management
- Replication: Streaming replication to hot standby servers
- Backup Strategy: Continuous WAL archiving with Point-in-Time Recovery
- Version: Redis 7.0 with clustering enabled
- Persistence: AOF (Append Only File) with fsync every second
- Memory Management: 32GB allocated with eviction policies
- Use Cases: Session storage, temporary data, rate limiting
Performance Monitoring & Optimization
Real-Time Monitoring Stack
Grafana + Prometheus + Node Exporter:- Metrics Collection: 1-second intervals for critical systems
- Dashboards: Custom dashboards for each server instance
- Alerting: Slack integration for immediate staff notifications
- Historical Data: 1-year retention for trend analysis
Key Performance Indicators (KPIs)
| Metric | Target | Critical Threshold | Alert Action |
|---|---|---|---|
| Server TPS | 19.8-20.0 | < 18.0 | Immediate investigation |
| Average Ping | < 45ms | > 100ms | Network optimization |
| Memory Usage | < 85% | > 95% | Server restart preparation |
| CPU Usage | < 70% | > 90% | Load balancing activation |
| Player Capacity | 500 max | 600+ | Overflow server activation |
| Database Response | < 50ms | > 200ms | Query optimization |
Automated Performance Optimization
Dynamic Configuration Adjustments:- View distance scaling based on player count
- Entity activation range optimization
- Chunk loading prioritization
- Network compression for high-latency players
- Daily automated restarts during low-traffic windows
- Weekly full garbage collection cycles
- Monthly plugin updates and security patches
- Quarterly hardware performance audits
Backup & Disaster Recovery
Multi-Tier Backup Strategy
Real-Time Backups:- Frequency: Continuous block-level backups
- Retention: 24 hours rolling window
- Storage: Local NVMe storage with RAID protection
- Schedule: 3:00 AM UTC daily
- Retention: 30 days
- Storage: Encrypted off-site object storage
- Verification: Automated integrity checks
- Schedule: Sunday 2:00 AM UTC
- Retention: 3 months
- Storage: Multiple geographic regions
- Testing: Monthly restoration drills
Disaster Recovery Procedures
Critical Incident Response Plan:-
Detection & Assessment (0-5 minutes)
- Automated monitoring alerts trigger
- Incident severity assessment by on-call staff
- Player communication initiated if service impact
-
Containment (5-15 minutes)
- Isolate affected systems
- Activate backup systems if available
- Implement emergency access restrictions
-
Recovery Execution (15-60 minutes)
- Restore from latest clean backup
- Verify system integrity and data consistency
- Gradual service restoration with monitoring
-
Post-Incident Analysis (1-24 hours)
- Root cause analysis
- Documentation of lessons learned
- Implementation of preventive measures
- Critical Services: < 30 minutes
- Full Network: < 2 hours
- Data Recovery: < 4 hours
- Player Data: < 5 minutes data loss
- World Data: < 15 minutes data loss
- Transaction Data: < 1 minute data loss
Security Architecture
Network Security Layer
Enterprise DDoS Protection:- Provider: Cloudflare Enterprise with Magic Transit
- Mitigation Capacity: 100+ Tbps protection capacity
- Detection: AI-powered threat intelligence
- Response Time: < 10 seconds for attack mitigation
Application Security
Plugin Security Scanning:- Automated vulnerability scanning before deployment
- Sandboxed testing environment for new plugins
- Code review requirements for custom developments
- Regular security audits by external consultants
- Multi-factor authentication for all staff accounts
- Role-based access control (RBAC) with principle of least privilege
- Session management with automatic timeouts
- Comprehensive audit logging for all administrative actions
Scalability & Growth Planning
Current Capacity Metrics
- Concurrent Players: 2,500+ across all servers
- Peak Concurrent: 3,200 during special events
- Database Records: 500,000+ registered players
- Daily Active Users: 15,000+ average
- Monthly Active Users: 75,000+ unique players
Horizontal Scaling Strategy
Server Instance Scaling:- Automated server provisioning via Terraform
- Load balancer configuration updates
- Database connection pool expansion
- Redis cluster node addition
- Phase 1: US West Coast server cluster (Q2 2024)
- Phase 2: European server cluster (Q3 2024)
- Phase 3: Asian Pacific server cluster (Q4 2024)
Performance Scaling Triggers
| Metric | Threshold | Action |
|---|---|---|
| Average TPS | < 19.5 | Deploy additional server instance |
| Player Queue | > 50 players | Activate overflow server |
| Memory Usage | > 90% sustained | Scale vertical resources |
| Database Load | > 80% CPU | Add read replicas |
| Network Latency | > 75ms average | Geographic load balancing |
Compliance & Governance
Data Protection
GDPR Compliance:- Data minimization principles
- Right to erasure implementation
- Consent management for data collection
- International data transfer safeguards
- Encrypted storage at rest and in transit
- Regular data purging of inactive accounts
- Transparent privacy policy communication
- Data breach notification procedures
Service Level Agreements
Uptime Commitment: 99.95% monthly uptime Performance Standards: 19.8+ TPS average Support Response: < 15 minutes for critical issues Backup Integrity: 100% restoration success rateNeed technical details or have infrastructure questions? Contact the technical team via staff modmail or join our Discord server for real-time support. 🔧
Last updated: December 2024 | Document Version: 2.1
